![]() Trading is not about the physical cards but about the advantage these cards get you. Ghost Belle’ing a Tri-Brigade Revolt is not considered trading 1 for 1. Imperming an aleister is not considered trading 1 for 1. Ash’ing Snake Rain is not considered trading 1 for 1. While yes you are trading one card in hand against one card in your opponents hand you gain massive value since the card in your opponents hand was about to stop your play. Imagine being able to called by the grave a nibiru or an imperm. You simply cover a greater variety to negate any handtrap you’re opponent sends your way. The chance of seeing one remains the same. ![]() Again, you’re not losing out on anything. The only difference is that instead of running 2-3 three offs you might run 3-4 two offs to increase the amount of handtraps crossout can negate. If the meta deck die to nibiru you main deck nibiru even if it sucks against control. Yes, they won’t work against every deck but that’s how it’s always been. Even in current yugioh people run between 6-12 handtraps. You’re not running extra bricks or bad cards. Banishing a handtrap means one less bad card you could draw into.Ĥ. Seeing them in a simplified gamestate past that instead of a combo starter or extender sucks. Do you know when handtraps are strongest? Turn 1. You’re increasing the odds to draw better cards. In fact, you’re gaining advantage as shown in point 3.ģ. After drawing your opening hand you’ll draw only a few more and search the rest so it’s not like you’re losing advantage. You won’t see most of your deck throughout a match. It works against imperm and pretty much any card in the mirror.Ģ. It can negate any card, not just monsters. Project Ignis EDOPro: Unofficial simulator, played in a downloadable programĭueling Book: Unofficial simulator, played on a websiteġ. Remote Duel: Play online with your physical cards via webcam Master Duel: The official online Yu-Gi-Oh! game How to Play Yu-Gi-Oh! Wiki (work in progress) Terms and Concepts New Players Should Know The Full Resource List contains every useful resource I know, and is useful even for experts. ![]() The first three teach the basics of Yugioh's rules. Please don't use any of the jargon listed in this post: A Guide to the Rules Behind the Jargon. If you are unsure of the answer, please don't respond to the question. Do not give misinformation, or use jargon. Posts must be for giving or receiving help with learning to play Yu-Gi-Oh!ĭon't start general discussions about Yugioh, like "What do you think of this card?".ĭon't try to promote your YouTube channel.ĭon't post to ask how much your cards are worth. Don't respond with things like "Just read the rulebook", "Read the card", or "Google it". If you see an extremely basic question, or someone not understanding something simple, that's okay. Harassing players is not tolerated and is punishable by immediate ban. Message the moderators if you have any suggestions for improvements to make to r/Yugioh101. By making a post here, players can ask for any help with learning about playing Yugioh they would like. This allows them an easy resource for deck help, understanding the rules, and becoming a better player. This subreddit is for new and returning players who would like help learning about the game. Welcome to Yugioh101! Please read this post first!
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